BUILD YOUR SIDE.
Two players. Each has 9 cells: 3 lanes by 3 rows.

Free-to-play · Browser alpha
Three lanes. One Crystal per lane.
The strongest takes it. Will it be you?
01 / The game, in 30 seconds
Easy to learn. Hard to master.
Outthink your opponent, one placement at a time.

Two players. Each has 9 cells: 3 lanes by 3 rows.
The most attack power in a lane takes that lane’s Crystal.
Be the first to collect enough Crystals to win your mode.
Your next combination
Champions, Creatures, Terrains, Items. Every card has its place.






The major cards. The most powerful.

The body of your deck. Most of them earn gold.

Neutral cards, shared by every deck.

Bought in the Shop. They equip a whole row.
Tap the outlined cell to connect the cards.
The heart of the game
Some cards carry +X pastilles on their edges. Each one gives its points to the neighbouring card in its direction.
Simplified diagram · +X represents a pastille’s value.
02 / Your turn
You hold 4 cards. Play one onto a free cell on your side.
You may take one action: move, swap or sacrifice a card. After each placement, you draw. Once both sides have played, the round resolves lane by lane.
03 / Gold & the Shop
At the end of each round, your cards in play earn gold.
Between rounds, the Shop lets you buy Items that strengthen a whole row for the rest of the game.
Placing your pastilles well pays twice: in power and in gold.
Some cards have an effect: destroy, move, copy, steal power…
A playable tutorial teaches you the game in a few minutes. The full rulebook is available in the game.
Full rules in the gameInside the game
Explore your collection, build your deck and make every card count.

Your next match starts here.

Explore the cards and their effects.

Choose your cards. Find your combinations. Shape your strategy.

See what each Item brings to a row.
The Summoner’s Path
Grow your collection along the Summoner’s Path. Unlock cards for new deck-building possibilities, complete missions and collect Guardians through quests.
Play, complete missions and advance along the Summoner’s Path.
Unlock new cards as you progress. Complete quests to collect Guardians.
Expand your choices. Try new combinations. Make the deck your own.



The factions
16 cards per faction. Five different approaches.

Gold

Movement

Destruction

The discard pile

Placement conditions
A sixth faction is coming.
05 / Choose your challenge
Start with a single round.
Build up to your own deck.

One round. Everything is decided at once.

Several rounds. Build your strength with the Shop.

The full mode. You build your own deck.
The next move is yours
Play the alpha. Share your strategies, meet the community and follow Lanes Invokers as it grows.